Card Games Rules

Deck Basics

52 Cards Total4 suits x 13 ranks
Suits: ♠ ♥ ♦ ♣Spade, Heart, Diamond, Club
Ranks: A 2-10 J Q K13 cards per suit
Face Cards: J Q KUsually worth 10 in most games
AceHigh (14) or low (1) depending on game
Jokers (0-2)Wild cards; not used in most standard games
Red SuitsHearts and Diamonds
Black SuitsSpades and Clubs

Blackjack (21)

GoalBeat dealer by getting closer to 21 without busting
Number Cards = Face Value2-10 worth their number
Face Cards = 10Jack, Queen, King all worth 10
Ace = 1 or 11Player chooses best value for hand
BlackjackAce + 10-value card; pays 3:2
HitTake another card
StandKeep current hand total
Double DownDouble bet, receive exactly one more card
SplitSplit matching pair into two hands
Dealer Hits to 17Dealer must hit on 16 or below

Poker Basics

Royal Flush (Best)A K Q J 10, same suit
Straight Flush5 in sequence, same suit
Four of a Kind4 cards of same rank
Full House3 of a kind + pair
Flush5 cards same suit
Straight5 in sequence, any suit
Three of a Kind3 cards same rank
Two Pair / One Pair2 pairs or 1 pair of matching ranks
High Card (Lowest)Highest card when no combination

Rummy / Gin Rummy

Deal10 cards each (Gin) or 7-10 depending on players
GoalForm all cards into melds (sets and runs)
Set (Group)3-4 cards of same rank, different suits
Run (Sequence)3+ consecutive cards of same suit
Draw & DiscardTake 1 from stock or discard pile, discard 1
GinAll 10 cards in melds; bonus 25 points
KnockUnmatched cards total 10 or less; end round
DeadwoodUnmatched cards; lower is better when knocking
UndercutDefender has equal/less deadwood; bonus points

Solitaire (Klondike)

7 Tableau Columns1-7 cards each; only top card face up
Build Down, Alternating ColorRed on black, descending rank
Only Kings Fill Empty ColumnsOr stacks starting with King
Foundation Piles (4)Build up by suit from Ace to King
Stock PileDraw 1 or 3 cards when no tableau moves
Waste PileDrawn cards go here; top card playable
Move StacksOrdered groups can move together
Win ConditionAll 52 cards on foundations, A through K

Hearts

4 Players, Full Deck13 cards each, no trump suit
GoalAvoid taking hearts and Queen of Spades
Pass 3 CardsLeft, right, across, then keep (rotate)
2 of Clubs LeadsPlayer with 2♣ starts first trick
No Hearts Until BrokenCan't lead hearts until a heart is discarded
Each Heart = 1 Point13 hearts = 13 points
Queen of Spades = 13 PointsThe most dangerous card
Shooting the MoonTake ALL hearts + Q♠; others get 26 points each
Game Ends at 100Lowest score when someone reaches 100 wins

Spades

4 Players, 2 TeamsPartners sit across; full deck, 13 each
Spades Are Always TrumpSpade beats any non-spade card
BiddingEach player bids tricks they expect to win
Team Bid CombinedPartners' bids added together
Making Your BidWin at least bid tricks; 10 pts per bid trick
Overtricks (Bags)1 pt each; 10 bags = -100 penalty
Nil BidBid zero; +100 if made, -100 if failed
Blind NilBid nil before seeing cards; +200/-200
First to 500 WinsOr lowest score when opponent hits -200

Bridge

4 Players, 2 TeamsPartners sit opposite; 13 cards each
Bidding PhasePlayers bid number of tricks + trump suit
Bid Levels: 1-7Level = tricks above 6 (bid 3 = win 9 tricks)
Suit Rank: NT > ♠ > ♥ > ♦ > ♣No Trump highest
DeclarerWins bid; plays both own and dummy's hand
DummyDeclarer's partner; lays cards face up
DefendersOther team tries to prevent declarer's contract
13 Tricks Per RoundHighest card of led suit wins (or trump)
ScoringMaking contract earns points; failing gives to defense
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